1
UBISOFT REPORTS FULL-YEAR 2023-24 EARNINGS FIGURES
Record annual and Q4 net bookings
FY24 non-IFRS operating income of €401m, in line with target
Cost reduction program on track
Solid growth expected in FY25 with strong pipeline:
Star Wars Outlaws
and Assassin’s Creed
®
Shadows,
two of the most anticipated releases of the year
Strategic focus sharpened on two verticals:
Open World Adventures and native Games-as-a-Service
2023-24
(In €m)
Reported
change
vs. 2022-23
In % of total net bookings
12 months
2023-24
12 months
2022-23
IFRS 15 sales
2,300.9
+26.8%
NA
Net bookings
2,321.4
+33.5%
NA
Digital net bookings
1,987.7
+33.9%
85.6%
PRI net bookings
879.0
-12.3%
37.9%
Back-catalog net bookings
1,498.1
+49.2%
64.5%
IFRS operating income
313.6
NA
13.6%
NA
Non-IFRS operating income
401.4
NA
17.3%
NA
Record annual and Q4 net bookings
Improving activity metrics: 138m unique active users on Console & PC, up 4% YoY
and total hours played up 12% YoY, with a higher PRI per hour.
Rainbow Six
®
and Assassin’s Creed
®
franchises both achieved very strong net
bookings growth and each benefited from solid fan bases of above 30m unique active
players.
Back-catalog outperformance notably driven by the stellar Rainbow Six
®
Siege
performance.
Return to a strong sequence of quality releases designed to be long term sellers.
B2B partnerships on back-catalog that are incremental to the lifetime value of the
titles as well as on streaming, including licensing the Activision Blizzard streaming
rights on a non-exclusive basis.
On track to reach the annual €200m cost reduction objective by FY26: Around 150m
fixed cost base reduction in FY24.
FY24 in line with targets: Non-IFRS operating income of €401m and 91m non-IFRS Cash
Flow from Operations.
Strong 2024-25 line-up: Assassin’s Creed
®
Shadows, Rainbow Six
®
Mobile, Star Wars
Outlaws
, The Division
®
Resurgence and XDefiant. Ubisoft Forward will take place on June
10 and
will provide updates on the upcoming releases.
2024-25 targets: Solid net bookings growth, slight increase in non-IFRS operating income
and growing non-IFRS Cash Flow from Operations leading to positive Free Cash Flow.
Strategic focus reinforced on two pillars, playing to Ubisoft’s strengths with the
objective of driving profitable growth and sustainable recurrence: 1/ Regain
leadership in Open World Adventures and 2/ Expand footprint on Games-as-a-Service
(GaaS)-native experiences, by leveraging ongoing efforts on proprietary cutting-edge
technologies as a differentiating factor.
2
Paris, May 15, 2024 Today, Ubisoft released its earnings figures for FY2023-24.
Yves Guillemot, Co-Founder and Chief Executive Officer, said, "Our FY 2024 results confirm
that Ubisoft is back on track on its profitable growth trajectory, with record annual and Q4
net bookings, and operating income aligned with our targets.
This year marked a pivotal first step in our turnaround, showcasing solid performance and
the first benefits of our transformation toward a more balanced and recurring business model,
one supported by multiple revenue streams. The year also demonstrated the strength and
value of our key assets including our talented global teams, a diversified portfolio of high-
quality franchises that drove our back-catalog revenues to all-time highs, passionate
communities of fans across franchises, cutting-edge proprietary technologies and a unique
position in the gaming industry that enabled us to sign profitable partnerships. At the same
time, we continued to adapt to a fast-changing industry and made further progress on
transforming the organization at all levels.”
Frédérick Duguet, Chief Financial Officer, commented, Once again, this fiscal year brings
further evidence that our back-catalog, driven by the quality of our IPs, consistently acts as
a major foundation of our business model. Great progress was also made on our cost
reduction plan as we reduced our fixed cost base by 150m thanks to tight control on
recruitments, targeted restructurings, and a favorable foreign exchange impact. All this led
to a Cash Flow from Operations of €91m. While there remains work to be done in the coming
years, we are on track to get back to free cash flow generation in FY25 and reach our €200m
annual cost reduction objective by FY26.
Yves Guillemot concluded, Pursuing a pragmatic and selective organic investment approach,
and in line with the strategic pillars announced last year, our strategic focus is on returning
to leadership in the Open World Adventure segment and expanding our footprint in GaaS-
native experiences. With these core verticals, and leveraging ongoing investments in our
technologies to reach and maintain a competitive advantage, we aim to drive growth and
recurrence with the objective to gradually expand operating income and generate robust free
cash flow.
We are committed to continuing our turnaround in FY25 thanks to a very promising line-up
that includes Assassin’s Creed Shadows, Rainbow Six Mobile, Star Wars Outlaws, The Division
Resurgence, and XDefiant. Our upcoming Ubisoft Forward event on June 10
th
will further
showcase our innovative games and our dedication to consistently creating and delivering
high-quality, long-lasting experiences for players.
3
Strategic focus sharpened on two core verticals: Open World
Adventure and native Games-as-a-Service
In FY24, we realized initial returns from our ongoing transformation, advancing on our
strategy to expand the global reach of Ubisoft’s biggest brands and enhance our recurring
model through long-lasting Live games.
As a result of detailed market analysis as well as a pragmatic and more selective organic
investment strategy, we have made the choice to play to our strengths and are sharpening
our strategic focus on two verticals, Open World Adventures
1
and GaaS-native
2
experiences.
This focus not only offers profitable growth and recurrence prospects but also allows us to
leverage and better cross-fertilize Ubisoft’s established brands as well as ongoing targeted
investments in proprietary technologies to reach and sustain a competitive advantage.
The first objective is to return to leadership in the Open World Adventure segment, which
are immersive worlds with a rich lore that deeply engage players. The Open World Adventure
market represents €25 billion today, and is expected to grow over the coming years. This
market is dynamic, frequently benefiting from technological disruptions and is characterized
by high barriers to entry. Ubisoft can rely on big franchises such as Assassin’s Creed, Far
Cry
®
, The Division
®
, Ghost Recon
®
and Star Wars to address this market. This will start in
FY2024-25 with the launch of Star Wars Outlaws and Assassin’s Creed Shadows and will
continue in the future years as we deliver immersive experiences that attract more players
into our universes and reach new audiences, notably thanks to multiplayer and mobile.
The second objective is to expand our footprint on GaaS-native experiences. Historically one
of the major segments in the video game industry, it currently represents 120 billion, is a
growing market and has the largest total addressable market in terms of number of players.
In this segment, Ubisoft has notably successfully installed Rainbow Six Siege, which became
one of our largest and most profitable games. The objective is to expand our footprint in this
dynamic market notably thanks to growing existing experiences as well as the upcoming
releases of XDefiant, Rainbow Six Mobile and The Division Resurgence.
We are fully convinced that our proprietary cutting-edge technologies will provide critical
competitive advantages in these two core verticals, driving not only efficiency but also
differentiation. Ubisoft has always been a technologically forward-looking company and has
significantly revamped its operating model in recent years through a dual approach.
First, we have streamlined, consolidated and mutualized our tech assets to achieve
economies of scale. Notably, we have rationalized the branches of Ubisoft Anvil and
Snowdrop, our proprietary game engines, converging on just two reference branches shared
among our games in production, enabling our teams to focus on breakthrough innovations
and facilitating sharing across studios. The impacts will notably be visible this year with the
releases of Star Wars Outlaws and Assassin’s Creed Shadows.
Second, we continued to invest in the potential of new technologies that can open new
frontiers for creativity and players’ experience, especially Generative AI. Notably, at GDC
2024, Ubisoft unveiled NEO NPC, our first player-facing Generative AI prototype. It is
designed to transform the way players interact with non-playable characters and create more
immersive gameplay experiences. And beyond several ongoing internal projects, Ubisoft also
partners with leading AI companies on joint initiatives.
1
Experiences designed to plunge players at the heart of an adventure through an immersive world and captivating lore.
2
Experiences designed to captivate players over the long-term through engaging and rewarding gameplay, social interactions and
frequent content updates.
4
Q4/FY Highlights
Back-catalog
In its 9
th
year, Rainbow Six Siege strengthened its leadership in the highly competitive
first-person shooter Live services landscape with impressive and sustained numbers
throughout the year. Overall, net bookings grew more than 50% this year. The game boasts
excellent results in terms of acquisition, activity, viewership and monetization this year,
notably with session days growing significantly year-on-year, at +38%, and session days per
player growing 24%. April 2024 saw an acceleration of its year-on-year session days growth
vs. Q4.
The introduction of the marketplace beta generated a positive reaction from the community
and bodes well for the future of the game thanks to the potential of much stronger network
effects. Additionally, the phenomenal reception of the Six Invitational that broke all previous
viewership records, a record battle pass conversion and multiple gameplay and player safety
improvements contributed to the games’ stellar performance this year.
Another key pillar of our back-catalog, the Assassin’s Creed franchise continued to
outperform in Q4, with engagement benefiting from the recent Assassin’s Creed
®
Mirage
launch and the inclusion of Assassin’s Creed
®
Valhalla in the Game Pass, seeing overall
franchise quarterly active users grow double-digit year-on-year. The brand grew net bookings
by more than 30% over the year.
The Assassin’s Creed and Rainbow Six franchises each benefited from solid fan bases of above
30 million unique active players over the year, highlighting the reach of Ubisoft’s core
franchises.
New Releases
This year delivered a sustained cadence of quality releases, designed to be long-term sellers.
Q4 notably saw the release of Skull and Bones
. The game displayed strong engagement,
achieving the second-best daily playtime for a Ubisoft game, with an average of 4 hours in
the first weeks following launch. Solid D-28 retention is driven by its end-game that launched
with Season 1. We target to further improve this retention and enlarge the player base with
the upcoming launch of Season 2, Chorus of Havoc, that will continue to enrich the end-game
with the addition of new bosses, world events and ship upgrades. Season 2 will also bring
new PvE & Solo game modes. The quarter also saw the release of Prince of Persia
: The
Lost Crown that was unanimously praised by players and critics thanks to its best-in-class
level design and the engaging and deep combat gameplay, a compelling illustration of
Ubisoft’s capacity to revive iconic brands. This was confirmed with the positively welcomed
announcement of The Rogue Prince of Persia
, a new fast-paced 2D action-platforming
roguelite developed by partnering studio Evil Empire, set to release in Early Access on Steam
on May 27.
The Crew
®
Motorfest continues to outperform The Crew
®
2 on acquisition, activity,
monetization and net bookings metrics on a comparable basis since launch thanks to its
quality seasonal, monthly and weekly activities. The franchise quadrupled its net bookings
year-on-year, leading to record net bookings. For its part, Assassin’s Creed Mirage won
the Audience Award at the 2024 Pegasus Ceremony, and players continued to engage in the
game that notably saw the addition of the Permadeath mode in February.
5
B2B
In an industry marked by strong demand for high-quality content, the uniqueness and
attractiveness of Ubisoft’s portfolio of wholly owned IPs was once again highlighted this year
by its capacity to sign B2B partnerships that are incremental to the lifetime value of its back-
catalog titles while providing quality content and increased activity for its partners. The year
was also marked by B2B partnerships on streaming, including licensing the Activision Blizzard
streaming rights on a non-exclusive basis.
Cost reduction plan on track, more focused and selective investments
As part of Ubisoft’s efforts to streamline its operations and adapt to evolving market trends,
there have been further reorganizations within the Global Publishing teams, both at the APAC
region, that is now organized into three engagement hubs, and at the central level.
Additionally, in line with the increased selectivity of its investments, Ubisoft has decided to
stop development on The Division
®
Heartland and has redeployed resources to bigger
opportunities such as XDefiant and Rainbow Six.
Thanks to the continued tight control on recruitments, organizational simplification as well
as targeted restructurings, the total number of employees stood at 19,011 at the end of
March 2024. This represents a decrease of more than 1,700 over 18 months, while retention
has continued to improve over the period.
The cost reduction plan is well on track, with the FY 2023-24 fixed cost base
3
standing at
around €1.6 billion. This represents a year-on-year reduction of around €150 million,
including a favorable foreign exchange impact.
FY25 Game Pipeline Highlights
The FY25 line-up includes, on the premium side, Assassin’s Creed Shadows and Star Wars
Outlaws, two of the industry’s most anticipated games for the year, and on the free-to-play
side, Rainbow Six Mobile, The Division Resurgence and XDefiant.
Star Wars Outlaws recently had its comeback with a story trailer, generating excitement
and anticipation for its upcoming release on August 30. Developed by Massive, the first-ever
open world Star Wars game will invite players to live out a scoundrel fantasy as Kay Vess,
and her loyal companion Nix. They’ll navigate the underworld including formidable crime
syndicates to pull off one of the greatest heists the galaxy has ever seen, exploring both
iconic and new distinct locations.
Assassin’s Creed Shadows, the next flagship title in the franchise and the future of the
open world RPG in Assassin’s Creed will be revealed today through the Official Cinematic
World Premiere Trailer. Developed by Ubisoft Quebec the studio behind Assassin’s Creed
Odyssey, the game will let players embark on a journey through feudal Japan.
3
Includes P&L structure costs + fixed portion of COGS (customer service and supply chain) + cash R&D (excluding performance-
based royalties) and excludes all profitability bonuses
6
XDefiant, a PC and console free-to-play GaaS-native game, will launch its preseason on May
21. Developed by Ubisoft San Francisco, the fast-paced 6v6 first-person shooter arena
experience will leverage factions from different Ubisoft worlds, enabling players to enjoy
varied playstyles. The game will start with 14 maps, 5 game modes, 5 playable factions and
will be enhanced by regular new content updates every quarterly season.
Key organizational changes in the management team to efficiently drive
Ubisoft's growth
Cécile Russeil, former Chief Legal Officer, has been appointed to the position of Executive
Vice President in charge of Communications, Corporate Affairs, Diversity, Inclusion, and
Accessibility, Human Resources, and Legal. Her deep understanding of Ubisoft’s organization
and the video game industry will drive greater agility, consistency, and influence across
Ubisoft’s global operations.
SVP Marie-Sophie de Waubert and SVP Martin Schelling have also been appointed Chief
Studios and Portfolio Officer, and Chief Production Officer, respectively. They will pursue the
efforts initiated 2 years ago to further strengthening shared standards and methodologies as
well as best practices and KPIs in the overall game design and production capabilities.
These evolutions will ensure greater efficiency and predictability, through a streamlined and
more efficient production strategy and organizational model.
Cécile Russeil, Marie-Sophie de Waubert and Martin Schelling are all members of Ubisoft’s
Executive Committee.
7
Note
The Group presents indicators which are not prepared strictly in accordance with IFRS as it considers that they are
the best reflection of its operating and financial performance. The definitions of the non-IFRS indicators as well as
a reconciliation table between the IFRS consolidated income statement and the non-IFRS consolidated income
statement are provided in an appendix to this press release.
Income statement and key financial data
In € millions
2023-24
%
2022-23
%
IFRS 15 sales
2,300.9
1,814.3
Restatements related to IFRS 15
20.5
(74.9)
Net bookings
2,321.4
1,739.5
Gross margin based on net bookings
2,117.1
91.2%
1,522.9
87.5%
Non-IFRS R&D expenses
(1,025.8)
-44.2%
(1,394.4)
-80.2%
Non-IFRS selling expenses
(409.9)
-17.7%
(339.1)
-19.5%
Non-IFRS G&A expenses
(280.1)
-12.1%
(289.6)
-16.6%
Total non-IFRS SG&A expenses
(689.9)
-29.7%
(628.7)
-36.1%
Non-IFRS operating income (loss)
401.4
17.3%
(500.2)
-28.8%
IFRS operating income (loss)
313.6
(585.8)
Non-IFRS diluted EPS (in €)
1.79
(3.30)
IFRS diluted EPS (in €)
1.24
(4.08)
Non-IFRS cash flow from operations
(1)
90.8
(227.3)
Non-IFRS cash flows from operating
activities
(1)
(393.3)
(354.2)
R&D investment expenditure
1,255.8
1,328.8
Non-IFRS net cash/(debt) position
(985.1)
(662.0)
(1)
Based on the consolidated cash flow statement for comparison with other industry players (not audited by the
Statutory Auditors).
Sales and net bookings
IFRS 15 sales for the fourth quarter of 2023-24 came to €858.4 million, up 176.3% (or
178.8% at constant exchange rates
4
) on the €310.7 million generated in fourth-quarter
2022-23. IFRS 15 sales for full-year 2023-24 totaled €2,300.9 million, up 26.8% (or 29.1%
at constant exchange rates) versus the 2022-23 figure of €1,814.3 million.
Fourth-quarter 2023-24 net bookings totaled 872.7 million, up 178.7% (or 181.1% at
constant exchange rates) on the €313.2 million recorded for fourth-quarter 2022-23. Net
bookings for full-year 2023-24 amounted to €2,321.4 million, up 33.5% (or 35.8% at
constant exchange rates) on the €1,739.5 million figure for 2022-23.
Main income statement items
5
Non-IFRS operating income came in at €401.4 million, versus a loss of (500.2) million in
2022-23.
Non-IFRS attributable net income amounted to €252.0 million, representing non-IFRS diluted
earnings per share (EPS) of €1.79, compared with non-IFRS attributable net loss of (400.0)
million and non-IFRS diluted earnings per share of €(3.30) for 2022-23.
4
Sales at constant exchange rates are calculated by applying to the data for the period under review the average exchange rates
used for the same period of the previous fiscal year.
5
See the presentation published on Ubisoft’s website for further information on movements in the income and cash flow
statement.
8
IFRS attributable net income totaled €157.8 million, representing IFRS diluted EPS of €1.24,
(compared with IFRS attributable net loss of €(494.2) million and IFRS diluted earnings per
share of €(4.08) for 2022-23).
Main cash flow statement
6
items
Non-IFRS cash flows from operating activities represented a net cash outflow of €393.3
million in 2023-24 (versus a net cash outflow of €354.2 million in 2022-23). It reflects a
positive €90.8 million in non-IFRS cash flow from operations (versus a negative 227.3
million in 2022-23) and an €484.1 million increase in non-IFRS working capital requirement
(compared with a €126.9 million increase in 2022-23).
Main balance sheet items and liquidity
At March 31, 2024, the Group’s equity was €1,877 million and its non-IFRS net debt was
€985 million versus non-IFRS net debt of 662 million at end of March 31, 2023. IFRS net
debt totaled €1,304 million at March 31, 2024, of which €319 million related to the IFRS16
accounting restatement. At March 31, 2024, Cash and cash equivalents stood at €1,205
million.
Outlook
First-quarter 2024-25
Net bookings for the first quarter of 2024-25 are expected to come in at around 275 million.
Full-year 2024-25
The Company is introducing its financial targets for 2024-25 and expects solid net bookings
growth, slight increase in non-IFRS operating income and growing non-IFRS Cash Flow from
Operations leading to positive Free Cash Flow.
The FY25 line-up includes, on the premium side, Assassin’s Creed Shadows and Star Wars
Outlaws, two of the industry’s most anticipated games for the year, and on the free-to-play
side, Rainbow Six Mobile, The Division Resurgence and XDefiant.
6
Based on the consolidated cash flow statement for comparison with other industry players (non-audited)
9
Conference call
Ubisoft will hold a conference call today, Wednesday May 15, 2024, at 6:15 p.m. Paris time/12:15 p.m.
New York time.
The conference call can be accessed live and via replay by clicking on the following link:
https://edge.media-server.com/mmc/p/8zdia455/
Contacts
Investor Relations
Alexandre Enjalbert
Head of Investor Relations
+ 33 1 48 18 50 78
Press Relations
Michael Burk
VP, Corporate Communications
Disclaimer
This press release may contain estimated financial data, information on future projects and transactions and future
financial results/performance. Such forward-looking data are provided for information purposes only. They are
subject to market risks and uncertainties and may vary significantly compared with the actual results that will be
published. The estimated financial data have been approved by the Board of Directors, and have not been audited
by the Statutory Auditors. (Additional information is provided in the most recent Ubisoft Registration Document filed
on July 20, 2023 with the French Financial Markets Authority (l’Autorité des Marchés Financiers)).
About Ubisoft
Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment
experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such
as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®,
Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. Through Ubisoft Connect, players can
enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across
platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft
games and DLC. For the 202324 fiscal year, Ubisoft generated net bookings of 2.32 billion. To learn more, please
visit: www.ubisoftgroup.com.
© 2024 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other
countries.
10
APPENDICES
Definition of non-IFRS financial indicators
Alternative performance Indicators, not presented in the financial statements, are:
Net bookings corresponds to the sales excluding the services component and integrating the unconditional amounts
related to license or distribution contracts recognized independently of the performance obligation realization, and
restated for the financing component.
Player Recurring Investment (PRI) corresponds to sales of digital items, DLC, season passes, subscriptions and
advertising.
Non-IFRS operating income calculated based on net bookings corresponds to operating income less the following
items:
- Stock-based compensation expense arising on free share plans, group savings plans and/or stock options.
- Depreciation of acquired intangible assets with indefinite useful lives.
- Non-operating income and expenses resulting from restructuring operations within the Group.
Non-IFRS operating margin corresponds to non-IFRS operating income expressed as a percentage of net bookings.
This ratio is an indicator of the Group’s financial performance.
Non-IFRS net income corresponds to net income less the following items:
- The above-described deductions used to calculate non-IFRS operating income.
- Income and expenses arising on revaluations, carried out after the measurement period, of the potential
variable consideration granted in relation to business combinations.
- OCEANE bonds’ interest expense recognized in accordance with IFRS9.
- The tax impacts on these adjustments.
Non-IFRS attributable net income corresponds to non-IFRS net income attributable to owners of the parent.
Non-IFRS diluted EPS corresponds to non-IFRS attributable net income divided by the weighted average number of
shares after exercise of the rights attached to dilutive instruments.
The adjusted cash flow statement includes:
- Non-IFRS cash flow from operations which comprises:
The costs of internally developed software and external developments (presented under cash flows
from investing activities in the IFRS cash flow statement) as these costs are an integral part of the
Group's operations.
The restatement of impacts (after tax) related to the application of IFRS 15.
The restatement of commitments related to leases due to the application of IFRS 16.
Current and deferred taxes.
- Non-IFRS change in working capital requirement which includes movements in deferred taxes and restates
the impacts (after tax) related to the application of IFRS 15, thus cancelling out the income or expenses
presented in non-IFRS cash flow from operations.
- Non-IFRS cash flows from operating activities which includes:
the costs of internal and external licenses development (presented under cash flows from investing
activities in the IFRS cash flow statement and included in non-IFRS cash flow from operations in the
adjusted cash flow statement);
the restatement of lease commitments relating to the application of IFRS 16 presented under IFRS in
cash flow from financing activities.
- Non-IFRS cash flows from investing activities which excludes the costs of internal and external licenses
development that are presented under non-IFRS cash flow from operations.
Free cash flow corresponds to cash flows from non-IFRS operating activities after cash inflows/outflows arising on the
disposal/acquisition of other intangible assets and property, plant and equipment.
Free cash flow before working capital requirement corresponds to cash flow from operations after cash inflows/outflows
arising on (i) the disposal/acquisition of other intangible assets and property, plant and equipment and (ii)
commitments related to leases recognized on the application of IFRS 16.
Cash flow from non-IFRS financing activities, which excludes lease commitments relating to the application of IFRS16
presented in non-IFRS cash flow.
IFRS net cash/(debt) position corresponds to cash and cash equivalents less financial liabilities excluding derivatives.
Non-IFRS net cash/(debt) position corresponds to the net cash/(debt) position as adjusted for commitments related
to leases (IFRS 16).
11
Breakdown of net bookings by geographic region
Q4
2023-24
Q4
2022-23
12 months
2023-24
12 months
2022-23
Europe
28%
39%
35%
32%
Northern America
60%
44%
53%
50%
Rest of the world
12%
17%
12%
18%
TOTAL
100%
100%
100%
100%
Breakdown of net bookings by platform
Q4
2023-24
Q4
2022-23
12 months
2023-24
12 months
2022-23
CONSOLES
46%
45%
56%
40%
PC
44%
28%
32%
18%
MOBILE
4%
14%
6%
31%
Others*
6%
12%
6%
11%
TOTAL
100%
100%
100%
100%
*Ancillaries, etc.
12
Title release schedule
1
st
quarter (April June 2024)
DIGITAL ONLY
ASSASSIN’S CREED
®
MIRAGE
iOS
BATTLECORE ARENA
PC
FOR HONOR
®
: Year 8 - Season 2
PC,
PLAYSTATION
®
4, XBOX ONE
RABBIDS: LEGENDS OF THE MULTIVERSE
iOS
TOM CLANCY’S RAINBOW SIX
®
SIEGE: Year 9 Season 2
AMAZON LUNA, PC,
PLAYSTATION
®
4, PLAYSTATION
®
5,
XBOX ONE, XBOX SERIES X/S
RIDERS REPUBLIC: Season 11
AMAZON LUNA, PC,
PLAYSTATION
®
4, PLAYSTATION
®
5,
XBOX ONE, XBOX SERIES X/S
SKULL AND BONES: Season 2
AMAZON LUNA, PC,
PLAYSTATION
®
5, XBOX SERIES X/S
TOM CLANCY’S THE DIVISION
®
2: Year 6 Season 1
AMAZON LUNA, PC,
PLAYSTATION
®
4, XBOX ONE
THE ROGUE PRINCE OF PERSIA
PC
PRINCE OF PERSIA: THE LOST CROWN: Content updates
AMAZON LUNA, PC, PLAYSTATION
®
4,
PLAYSTATION
®
5, XBOX ONE, XBOX SERIES X/S,
NINTENDO SWITCH
UNO PARTY DLC
PC, PLAYSTATION
®
4, PLAYSTATION
®
5,
XBOX ONE, XBOX SERIES X/S,
NINTENDO SWITCH
XDEFIANT
PC,
PLAYSTATION
®
5, XBOX SERIES X/S
13
Extracts from the Consolidated Financial Statements at
March 31, 2024
The audit procedures have been carried out and the audit report is in preparation.
Consolidated income statement (IFRS, extract from the accounts which have
undergone an audit by the Statutory Auditors).
(in € millions)
03.31.2024
03.31.2023
Sales
2,300.9
1,814.3
Cost of sales
(204.2)
(216.6)
Gross margin
2,096.7
1,597.8
Research and Development costs
(1,071.0)
(1,440.4)
Marketing costs
(413.3)
(343.2)
General and Administrative costs
(291.1)
(301.5)
Current operating income (loss)
321.2
(487.3)
Other non-current operating income & expense
(7.6)
(98.4)
Operating income (loss)
313.6
(585.8)
Net borrowing costs
(49.8)
(23.5)
Net foreign exchange gains/losses
(6.2)
4.4
Other financial expenses
(12.5)
(7.2)
Other financial income
9.6
8.2
Net financial income
(58.9)
(18.1)
Share of profit of associates
Income tax
(96.8)
109.1
Consolidated net income (loss)
157.9
(494.7)
Net income (loss) attributable to owners of the parent company
157.8
(494.2)
Net income (loss) attributable to non-controlling interests
0.1
(0.6)
Earnings per share attributable to owners of the parent company
Basic earnings per share (in €)
1.27
(4.08)
Diluted earnings per share (in €)
1.24
(4.08)
Weighted average number of shares in issue
124,460,399
121,145,035
Diluted weighted average number of shares
147,348,455
121,145,035
14
Reconciliation of IFRS Net income and non-IFRS Net income
(in € millions)
2023-24
2022-23
except for per share data
IFRS
Adjustments
Non-IFRS
IFRS
Adjustments
Non-IFRS
IFRS 15 Sales
2,300.9
2,300.9
1,814.3
1,814.3
Restatements related to IFRS 15
20.5
20.5
(74.9)
(74.9)
Net bookings
20.5
2,321.4
1,739.5
Total Operating expenses
(1,987.3)
67.3
(1,920.0)
(2,400.1)
160.4
(2,239.6)
Stock-based compensation
(59.6)
59.6
(62.0)
62.0
Non-current operating income &
expense
(7.6)
7.6
(98.4)
98.4
OPERATING INCOME (LOSS)
313.6
87.8
401.4
(585.8)
85.6
(500.2)
Net Financial income
(58.9)
18.4
(40.5)
(18.1)
2.9
(15.2)
Income tax
(96.8)
(12.1)
(108.8)
109.1
5.7
114.8
Consolidated Net Income
(loss)
157.9
94.2
252.0
(494.7)
94.1
(400.6)
Net income (loss) attributable
to owners of the parent
company
157.8
252.0
(494.2)
(400.0)
Net income (loss) attributable
to non-controlling interests
0.1
0.1
(0.6)
(0.6)
Diluted number of shares
147,348,455
147,348,455
121,145,035
121,145,035
Diluted earnings per share
attributable to parent
company
1.24
0.55
1.79
(4.08)
0.79
(3.30)
15
Consolidated balance sheet (IFRS, extract from the accounts which have undergone
an audit by Statutory Auditors)
Assets
Net
Net
(in € millions)
03.31.2024
03.31.2023
Goodwill
73.3
73.2
Other intangible assets
2,075.4
1,776.1
Property, plant and equipment
164.3
187.9
Right of use assets
278.4
271.9
Non-current financial assets
50.9
53.7
Deferred tax assets
186.6
252.0
Non-current assets
2,828.9
2,614.9
Inventory
8.8
18.5
Trade receivables
746.2
268.3
Other receivables
247.0
206.5
Other current financial assets
0.1
0.7
Current tax assets
85.3
71.1
Cash and cash equivalents
1,205.2
1,490.9
Current assets
2,292.7
2,056.0
TOTAL ASSETS
5,121.6
4,670.8
Liabilities and equity
Net
Net
(in € millions)
03.31.2024
03.31.2023
Capital
9.9
9.7
Premiums
675.0
630.2
Consolidated reserves
1,034.0
1,333.4
Consolidated earnings
157.8
-494.2
Equity attributable to owners of the parent company
1,876.6
1,479.2
Non-controlling interests
2.6
3.5
Total equity
1,879.3
1,482.6
Provisions
21.9
20.9
Employee benefit
20.3
17.1
Long-term borrowings and other financial liabilities
2,082.4
2,325.2
Deferred tax liabilities
36.9
69.5
Other non-current liabilities
23.3
16.7
Non-current liabilities
2,184.8
2,449.3
Short-term borrowings and other financial liabilities
427.4
137.1
Trade payables
157.1
123.1
Other liabilities
450.2
464.6
Current tax liabilities
22.8
14.2
Current liabilities
1,057.5
738.9
Total liabilities
3,242.3
3,188.2
TOTAL LIABILITIES AND EQUITY
5,121.6
4,670.8
16
Consolidated cash flow statement (IFRS, extract from the accounts which have
undergone an audit by Statutory Auditors)
In millions of euros
03.31.2024
03.31.2023
Cash flows from operating activities
Consolidated earnings
157.9
(494.7)
+/- Net amortization and depreciation on property, plant and equipment and
intangible assets
776.0
1,287.1
+/- Net Provisions
(4.6)
21.7
+/- Cost of share-based compensation
59.6
62.0
+/- Gains / losses on disposals
0.5
0.6
+/- Other income and expenses calculated
17.2
(4.1)
+/- Income Tax Expense
96.8
(109.1)
TOTAL CASH FLOW FROM OPERATING ACTIVITIES
1,103.4
763.4
Inventory
20.0
(2.6)
Trade receivables
(480.8)
210.9
Other assets
(43.7)
(12.7)
Trade payables
39.0
(22.8)
Other liabilities
61.5
(45.1)
Deferred income and prepaid expenses
(51.2)
(122.4)
+/- Change in working capital
(455.2)
5.2
+/- Current Income tax expense
(110.7)
(79.1)
TOTAL CASH FLOW GENERATED BY OPERATING ACTIVITIES
537.6
689.6
Cash flows from investing activities
- Payments for the acquisition of internal & external developments
(887.0)
(998.7)
- Payments for the acquisition of intangible assets and property, plant and
equipment
(116.2)
(71.6)
+ Proceeds from the disposal of intangible assets and property, plant and
equipment
0.1
0.1
+/- Payments for the acquisition of financial assets
(5.6)
(51.4)
+ Refund of loans and other financial assets
1.0
45.8
+/- Changes in scope
(1)
(30.8)
CASH GENERATED BY INVESTING ACTIVITIES
(1,007.6)
(1,106.6)
Cash flows from financing activities
+ New borrowings
1,170.8
1,437.3
- Refund of leases
(43.9)
(45.0)
- Refund of borrowings
(978.5)
(949.1)
+ Funds received from shareholders in capital increases
44.9
+/- Change in cash management assets
+/- Sales / purchases of own shares
11.5
100.4
CASH GENERATED BY FINANCING ACTIVITIES
204.7
543.6
Net change in cash and cash equivalents
(265.2)
126.5
Cash and cash equivalents at the beginning of the fiscal year
1,464.6
1,391.4
Foreign exchange losses/gains
3.1
(53.4)
Cash and cash equivalents at the end of the period
1,202.4
1,464.6
(1)
Including cash in companies acquired and disposed of
RECONCILIATION OF NET CASH POSITION
Cash and cash equivalents at the end of the period
1,202.4
1,464.6
Bank borrowings and from the restatement of leases
(2,406.6)
(2,397.6)
Commercial papers
(100.0)
(38.0)
IFRS NET CASH POSITION
(1,304.2)
(971.0)
17
Consolidated cash flow statement for comparison with other industry players (non-
audited)
in € millions
03.31.2024
03.31.2023
Non-IFRS Cash flows from operating activities
Consolidated earnings
157.9
(494.7)
+/- Net Depreciation on internal & external games & movies
655.9
1,087.9
+/- Other depreciation on fixed assets
120.2
199.2
+/- Net Provisions
(4.6)
21.7
+/- Cost of share-based compensation
59.6
62.0
+/- Gains / losses on disposals
0.5
0.6
+/- Other income and expenses calculated
17.2
(4.1)
+/- Cost of internal development and license development
(887.0)
(998.7)
+/- IFRS 15 Impact
15.1
(56.1)
+/- IFRS 16 Impact
(43.9)
(45.0)
Non-IFRS cash flow from operation
90.8
(227.3)
Inventory
20.0
(2.6)
Trade receivables
(499.3)
210.9
Other assets
(44.6)
(95.5)
Trade payables
39.0
(22.8)
Other liabilities
0.7
(216.9)
+/- Non-IFRS Change in working capital
(484.1)
(126.9)
Non-IFRS cash flow generated by operating activities
(393.3)
(354.2)
Cash flows from investing activities
- Payments for the acquisition of intangible assets and property, plant and
equipment
(116.2)
(71.6)
+ Proceeds from the disposal of intangible assets and property, plant and
equipment
0.1
0.1
Free Cash-Flow
(509.4)
(425.8)
+/- Payments for the acquisition of financial assets
(5.6)
(51.4)
+ Refund of loans and other financial assets
1.0
45.8
+/- Changes in scope
(1)
(30.8)
Non-IFRS cash generated by investing activities
(120.6)
(107.9)
Cash flows from financing activities
+ New borrowings
1,170.8
1,437.3
- Refund of borrowings
(978.5)
(949.1)
+ Funds received from shareholders in capital increases
44.9
+/- Change in cash management assets
+/- Sales / purchases of own shares
11.5
100.4
Cash generated by financing activities
248.7
588.6
NET CHANGE IN CASH AND CASH EQUIVALENTS
(265.2)
126.5
Cash and cash equivalents at the beginning of the fiscal year
1,464.6
1,391.4
Foreign exchange losses/gains
3.1
(53.4)
CASH AND CASH EQUIVALENTS AT THE END OF THE PERIOD
1,202.4
1,464.6
(1)
Including cash in companies acquired and disposed of
RECONCILIATION OF NET CASH POSITION
CASH AND CASH EQUIVALENTS AT THE END OF THE PERIOD
1,202.4
1,464.6
Bank borrowings and from the restatement of leases
(2,406.6)
(2,397.6)
Commercial papers
(100.0)
(38.0)
IFRS 16
319.1
309.0
NON-IFRS NET CASH POSITION
(985.1)
(662.0)